Digital Humanities Forum 2017: "Critical Design: Narrative Mechanics in 2D Gamespace" (Thursday, Sep
12:30-2:00pm, Watson 410A
Among cross-platform game engines, Unity has distinguished itself as one built for use by developers of diverse skillsets, including those with little programming experience. Its design system operates on an intuitive narrative structure, helping artists manipulate the more complex script under the hood. From sprite animation to game mechanics, how do designers articulate narrative relationships between game actors and game spaces? In this workshop, participants will explore narrative game mechanics through basic game-building exercises in Unity. Participants should download the latest free version at unity3d.com.
Check out the full forum schedule here.